A TSU supercomputer center team recently presented a prototype of an educational constructor, from which, using the instructions in the augmented reality (AR) application, you can assemble a quadcopter and program it for various work scenarios. The development will be applied in educational institutions and quantifiers for learning programming.
The construction set will help to master the methods of programming autonomous aircraft. It includes a Pixhawk controller with a PX4 stack for autonomous flight, an on-board Raspberry Pi 4 computer, and a camera module for computer vision flights. At the same time, thanks to the AR app, assembly and training are almost intuitive. The drone frame of composite materials was made at TSU to accurately mark for augmented reality and eliminate the variability of assembly, which is inevitable when using factory blanks.
Initially, the manual and the drone were separated from each other. The user pointed a smartphone at a sheet of paper where the instructions appeared and then separately took over the details. Now the process has been simplified: to assemble a quadrocopter, you need to lay out the parts from the set on the table, download the application, point the camera at the parts - and then an interactive instruction will start, that is, in augmented reality, they will show on your table how to assemble a drone.
With various interaction scenarios and a large technical base for programming, such a drone is aimed at educational organizations of various sizes: quantoriums, universities, and others. For the average user, it is not as applicable. However, now the project team is thinking about developing an accessible version of the constructor, which will also be more budget-friendly.
The project team will have the finished product of the new construction set by the end of April 2021. It should take 10 months to develop a prototype of the budget version and test it.